INESC TEC
INESC TEC
INESC TEC
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Rui Pedro Rodrigues

Rui Pedro Rodrigues

Graduated in Systems and Informatics Engineering at Minho University in 1998. During his PhD he researched in the area of 3D reconstruction from Images divided between Philips Research, Eindhoven, and Minho University, until he concluded in 2006.

He worked in the industry in the field of interactive systems, until he joined FEUP as Invited Assistant Professor in 2009, in the Department of Informatics Engineering (FEUP), to teach and research in the areas of Computer Graphics, Interaction and Game design and development.

He is a collaborator at INESC TEC/INESC Porto since 2011. Currently he is also the director of the Multimedia Masters of University of Porto, and responsible by the Graphics, Interaction and Gaming (GIG) Lab at DEI/FEUP.

Projects

BEACONING

The goal of the project is to create a platform of pervasive games, that can transmit educational content in the most opportune moments to students, based on the philosophy Anytime, anyplace. Pervasive games extend the gaming world to the surrounding environment, which can be a classroom, the student home or the city where he lives in. It will be developed a platform to automatically generate mobile applications with pervasive games, according to the description made by the teachers themselves, who launch challenges and questions to the students, and that integrates itself with the instruments and educational services that exist in the organizations participating in the project. To test BEACONING, it will be implemented, in 2017, large scale systems in Greece, Turkey, France, Israel and Romania, each one involving hundreds of students and professionals in Europe, assuring both an exploration and a business plan to adopt this platform.

Breaking Educational Barriers with Contextualised, Pervasive and Gameful Learning (BEACONING)

AV360-DNI

AV360 is a project supported by Google and developed at CSIG, INESC TEC's Center for Information Systems and Computer Graphics. This project aims at an augmented annotation and visualization tool, in order to bridge the gap between content creators and the technology required to add dynamic annotations to 360º video. This tool will allow journalists and content producers to create immersive 360º news with dynamic annotations, narrative attention focus points, oriented 3D subtitles and off-the-shelf visual effects. Additionally the annotated video will be available online through a web player. The purpose is to provide accessible tools for news professionals to have more control and at the same time freedom to edit and add relevant information to 360º videos.

AV360 - Augmented Video 360
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Publications

Cues to fast-forward collaboration: A Survey of Workspace Awareness and Visual Cues in XR Collaborative Systems

Assaf, R;Mendes, D;Rodrigues, R;

2024

COMPUTER GRAPHICS FORUM

TouchRay: Towards Low-effort Object Selection at Any Distance in DeskVR

Monteiro, J;Mendes, D;Rodrigues, R;

2023

2023 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY, ISMAR

SIT6: Indirect touch-based object manipulation for DeskVR

Almeida, D;Mendes, D;Rodrigues, R;

2023

COMPUTERS & GRAPHICS-UK

Shape-A-Getti: A haptic device for getting multiple shapes using a simple actuator

Barbosa, F;Mendes, D;Rodrigues, R;

2023

COMPUTERS & GRAPHICS-UK

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Supervised theses

A Techno-Economic Feasibility Analysis of a Hydrogen Power Plant in a a Market Environment

Luís Manuel Dias Rodrigues

M - 2023

UP-FEUP