
Fernando Cassola Marques
Assistant Researcher
PhD in Computer Science with a thesis in the area of serious games and virtual platforms, based on the creation of a framework for behavioural change using gamification techniques. He has worked on several research projects, including: OnlineGym (3D Virtual Gym); eCompared; StopDepression; NanoStima, GresBas (EU/FCT), FEEdBACk (H2020), VRTraining, MELOA (H2020), ILIAD (H2020), BLUE-X (H2020), PRR. His main research focus is studying the relationship between behaviour and immersive environments for training and professional certification, using XR(AR/VR/MR) platforms as well as virtual worlds, metaverses and digital-twins. He is an assistant professor at FEUP in subjects related to software programming and multimedia. He's passionate about life! His great hobby is being a boy scout ...
Publications
Screening and Evaluation Platform for Depression and Suicidality in Primary Healthcare
Cassola, F;Costa, A;Henriques, R;Rocha, A;Sousa, M;Gomes, P;Ferreira, T;Cunha, C;Salgado, J;
2017
PROCEEDINGS OF THE 3RD INTERNATIONAL CONFERENCE ON INFORMATION AND COMMUNICATION TECHNOLOGIES FOR AGEING WELL AND E-HEALTH (ICT4AWE), VOL 1
Using Virtual Choreographies to Identify Office Users' Behaviors to Target Behavior Change Based on Their Potential to Impact Energy Consumption
Cassola, F;Morgado, L;Coelho, A;Paredes, H;Barbosa, A;Tavares, H;Soares, F;
2022
ENERGIES
Inven!RA Architecture for Sustainable Deployment of Immersive Learning Environments
Morgado, L;Coelho, A;Beck, D;Gutl, C;Cassola, F;Baptista, R;van Zeller, M;Pedrosa, D;Cruzeiro, T;Cota, D;Grilo, R;Schlemmer, E;
2023
SUSTAINABILITY
Design and Evaluation of a Choreography-Based Virtual Reality Authoring Tool for Experiential Learning in Industrial Training
Cassola, F;Mendes, D;Pinto, M;Morgado, L;Costa, S;Anjos, L;Marques, D;Rosa, F;Maia, A;Tavares, H;Coelho, A;Paredes, H;
2022
IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES
Supervised Theses
Visual Dashboard for Self-Regulation and Co-Regulation of Online Learning
Rita Nunes da Mota
M - 2021
UP-FEUP
Aplicação de realidade aumentada de apoio ao desenvolvimento cognitivo de crianças
Nuno Filipe Amaral Oliveira
M - 2021
UP-FEUP
Inven!RA Authoring Immersive Education & Training
José Ricardo Vieira Gomes
M - 2021
UP-FEUP
Data Analytics in Military Training
Gustavo Speranzini Tosi Tavares
M - 2021
UP-FEUP

